Grade 2
Tips for Helping at Home
•
Questions to ask:
What is it that you don’t understand (have
the student be specific)?
What information do you need?
What strategies are you going to use?
Can you guess and check?
Does this make sense?
What can you do to explain your answer to
show others what you are thinking?
Does your answer seem reasonable?
•
For homework you child will be playing Guess My
Rule with about 20 household objects. Your child
will teach you and other family members this
game. Guess My Rule is also fun to play in a
large group of people.
•
You child might be interested in working with our
sink-and -float experiment at home. Ask your
child to explain this experiment to you and, if pos-
sible, together investigate other objects that sink
and float.
•
You child will also be collecting some information
from you that will become part of a set of data
that we will be using in the classroom. You might
need to help your child write this information.
•
Finally, as you are reading the newspaper or
watching the news, point out graphs and charts
to your child. We live in an
information-rich society,
and it is important for stu-
dents to begin to experi-
ence the variety of ways
that information is commu-
nicated and represented in
the world.
Mathematical Emphasis
Investigation 1—Sorting People and Yekttis
•
Examining carefully the differences and similarities in a
group of related objects or related data
•
Using negative information to clarify the definition of a
category
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Sorting and classifying information
•
Collecting, recording, and representing data
•
Using more than one representation to view data
•
Using Venn diagrams to show various relationships
within a group of related objects
Investigation 2—Collections: What Goes Together?
•
Thinking flexibly about the characteristics of data
•
Articulating logical reasoning
•
Constructing categories with clear definitions for describ-
ing categorical data
•
Inventing representations of data
•
Building theories about the data
Investigation 3: Animals in the Neighborhood
•
Constructing categories to describe data
•
Articulating clear definitions of categories
•
Organizing categorical data
Website
http://www.everett.k12.wa.us/math/Second%20Grade
Sorting and
Classifying Data
Vocabulary
Vocabulary
Vocabulary
data - information about people or groups
of objects
representation - graph, picture or chart
that shows how a collection was sorted
categories - organizing objects or people
by a theme
Yetkkis - figures that can be sorted by
shape, eyes, or antennae
About the Mathematics In This Unit
In this unit your child will collect data and will
learn about sorting and classifying data. Once
data are collected, they have to be organized in
some way so that they can be analyzed and
compared. Children begin the unit by playing
Guess My Rule - a game in which they analyze
data and try to figure what is alike.
Children continue the unit with data collection
projects. They collect data about objects that
sink and float, about what animals can be found
in the neighborhood, and in what ways these
animals move about. Children will invent ways
of organizing and presenting the data they col-
lect and also use some traditional ways such as
making graphs and drawing pictures.
Russell, S. Investigations in Number, Data and Space: Does It
Walk, Crawl, or Swim?. Dale Seymour Publications, 1998.
Glossary
http://www.amathsdictionaryforkids.com/
Game
Guess My Rule with Thing
Collections
Materials:
a Thing Collection made of 15 - 20
small objects that are all different from each
other, such as a spoon, a penny, a crayon, a
paper clip, a safety pin, a small block, a birthday
candle, and so on.
How To Play:
The object of the game is to figure out the Mys-
tery Rule by trying to place objects from the
Thing Collection into one of two categories.
1. The rule maker decides on a Mystery Rule
for sorting the Thing Collection into two
groups: one group that fits the rule and one
group that doesn’t fit the rule. For example,
a rule might be “made of plastic” or “is red.”
2. The rule maker starts the game by showing
three objects that fit the rule and two objects
that do not fit the rule.
3. The guessers try to find other objects that fit
the rule.
4. With each guess, the object is placed in one
of two piles: “fits the rule” or “does not fit the
rule.” Both piles should be clearly visible.
The rule maker says if a placement is cor-
rect. If it is not, the object is placed in the
correct group.
5. Guessers continue to place objects in the
two piles. Once all the objects have been
correctly sorted, the guessers guess the
rule.
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