Grade 2
    Tips for Helping at Home
    Questions to ask:
    What is it that you don’t understand (have
    the student be specific)?
    What information do you need?
    What strategies are you going to use?
    Can you guess and check?
    Does this make sense?
    What can you do to explain your answer to
    show others what you are thinking?
    Does your answer seem reasonable?
    Look for different shapes in the environment.
    Where do you see rectangles and squares? Are
    there some shapes within
    other shapes, such as
    panes in a window?
    Look for arrays - for exam-
    ple, in floor tiles, calendars,
    and window panes.
    Look for patterns in fabric, wall-
    paper, flags, or other places that
    are half one color and half an-
    other. How can your child tell that
    the patterns are half and half?
    Look for designs that are sym-
    metrical.
    Have fun exploring these ideas with your child.
    Mathematical Emphasis
    Investigation 1—Composing and Decomposing Shapes
    Sorting, describing, and identifying shapes by various
    attributes
    Composing and decomposing two- and three-
    dimensional shapes
    Describing spatial and numerical relationships found
    among shapes
    Investigation 2—What Is a Rectangle?
    Identify triangles and rectangles based on the number of
    sides, the number of corners, and the number of square
    corners
    Visualizing, constructing, and drawing rectangular arrays
    Using numbers to compare rectangular arrays
    Investigation 3: Fractions of Geometric Shapes
    Constructing arrays to represent numbers and identify-
    ing halves of the arrays
    Investigating halves of three-dimensional solids
    Constructing two-dimensional arrays that re divided into
    thirds and fourths
    Describing fractional parts of an array as fractions of a
    rectangular region
    Describing fractional parts of an array as fractions of the
    set of tiles used to construct the array
    Designing and constructing a rectangular region that is
    divided into halves, thirds, or fourths
    Investigation 4: Symmetry
    Finding and describing objects that have mirror symme-
    try
    Making two-dimensional symmetrical designs
    Building three-dimensional symmetrical structures
    Website
    http://www.everett.k12.wa.us/math/Second%20Grade
    Ask your teacher for the password to download the Shapes
    software.
    Geometry and
    Fractions

    Vocabulary
    Vocabulary
    Vocabulary
    symmetry - an object is symmetrical when
    one side is a mirror image of the other
    hexagon - a shape with six sides
    trapezoid - a four sided shape with one
    pair of parallel sides
    rhombus - a shape with four equal sides
    triangle - a shape with three sides
    array - a set of objects
    usually arranged in
    rows and columns
    About the Mathematics In This Unit
    For the next few weeks we will be investigating
    geometry and fractions. We will investigate
    relationships among shapes and put shapes
    together to build other shapes. For example,
    children will be using pattern blocks (two-
    dimensional shapes) to make a hexagon shape
    by combining two trapezoids or by combining six
    triangles. Children will look for ways that a large
    design can be covered with different numbers of
    blocks.
    We will also investigate rectangular arrays.
    Checkerboards and floor tiles are arrays that are
    familiar to many children. An egg carton is a 2-
    by-6 array. Activities with arrays provide experi-
    ences with fractions and area.
    Children will build arrays with square tiles, then
    draw them. They will compare all the arrays that
    can be built for a number such as 12. Later in
    the unit we will use rectangular arrays to show
    fractions. Each child will design a Fraction Flag
    that is divided into equal parts.
    The last part of this unit is about symmetry. Stu-
    dents will make symmetrical designs with pat-
    tern blocks and investigate symmetry using a
    mirror. These activities, as well as others in this
    unit, help children develop visual thinking.
    Akers, J. Investigations in Number, Data and Space: Shapes,
    Halves and Symmetry. Dale Seymour Publications, 1998.
    Glossary
    http://www.amathsdictionaryforkids.com/
    Game
    Turn Over 10
    Materials: One deck of Numeral Cards 0-10 (four of
    each) plus four wild cards
    Players: 2 to 3
    How to play: The object of the game is to turn over and
    collect combinations of cards that total 10.
    1. Arrange the cards face down in four rows of five
    cards. Place the rest of the deck face down in a pile.
    2. Take turns. On a turn, turn over one card then an-
    other. A wild card can be made into any number.
    If the total is less than 10, turn over another card.
    If the total is more than 10, your turn is over and the cards
    are turned face down in the same place.
    If the total is 10, take the cards and replace them with
    cards from the deck. You get another turn.
    3. Place each of your card combinations of 10 in sepa-
    rate piles so they don’t get mixed up.
    4. The game is over when no more 10’s can be made.
    5. At the end of the game, make a list of the number
    combinations for 10 that you made.

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